Phaneros: Visibility-based framework for massive peer-to-peer virtual environments


Cevikbas S. B., Isler V.

COMPUTER ANIMATION AND VIRTUAL WORLDS, vol.30, no.1, 2019 (SCI-Expanded) identifier identifier

  • Publication Type: Article / Article
  • Volume: 30 Issue: 1
  • Publication Date: 2019
  • Doi Number: 10.1002/cav.1808
  • Journal Name: COMPUTER ANIMATION AND VIRTUAL WORLDS
  • Journal Indexes: Science Citation Index Expanded (SCI-EXPANDED), Scopus
  • Middle East Technical University Affiliated: Yes

Abstract

Contemporary distributed virtual environments are growing out of terabytes of 3D content and hundreds of thousands of users. Server-client architectures have become inadequate for fulfilling the scalability requirements. The peer-to-peer architectures provide inherently scalable, cost-effective distributed solutions for distributed virtual environments. We present a fully distributed peer-to-peer framework, Phaneros, which is capable of providing necessary means to realize more efficient and more scalable massive distributed virtual environments. Using the presented visibility-aware interest management, Phaneros performs better than existing overlays, achieving single-hop update dissemination while having lower bandwidth requirements. The provided visibility-aware 3D streaming scheme distributes 3D content more efficiently without creating any significant load on the server. Our test results show significant improvements over existing frameworks.