A Chronicle of Quantum Technologies in Game and Software Development


Skult N., Piispanen L., Atas M., Jankiewicz K., Sürer E., Smed J., ...More

IEEE COMPUTER GRAPHICS AND APPLICATIONS, vol.44, no.5, pp.14-26, 2024 (SCI-Expanded) identifier identifier identifier

  • Publication Type: Article / Article
  • Volume: 44 Issue: 5
  • Publication Date: 2024
  • Doi Number: 10.1109/mcg.2024.3448613
  • Journal Name: IEEE COMPUTER GRAPHICS AND APPLICATIONS
  • Journal Indexes: Science Citation Index Expanded (SCI-EXPANDED), Scopus, Academic Search Premier, PASCAL, Applied Science & Technology Source, Business Source Elite, Business Source Premier, Compendex, Computer & Applied Sciences, EMBASE, INSPEC
  • Page Numbers: pp.14-26
  • Keywords: Art, Computers, Engines, Games, Quantum computing, Quantum mechanics, Visualization
  • Middle East Technical University Affiliated: Yes

Abstract

The ongoing second quantum revolution, marked by advancements harnessing quantum phenomena, has permeated various fields, including communications, computation, and networking, collectively known as quantum technologies (QTs). Quantum computing, a focal point within QT, has led to the emergence of quantum games, a novel research and development area exploring creative applications of quantum computing in game development. While more than 300 quantum games have been developed by enthusiasts and commercial parties, a comprehensive research program or state-of-the-art review is notably absent. This article addresses this gap by conducting a thorough literature review, presenting current advancements and examples in quantum games and interactive designs, and exploring future prospects for QT in game development practices.