3-D motion estimation of rigid objects for video coding applications using an improved iterative version of the E-matrix method
IEEE SIGNAL PROCESSING LETTERS, vol.5, no.2, pp.36-38, 1998 (SCI-Expanded, Scopus)
- Publication Type: Article / Article
- Volume: 5 Issue: 2
- Publication Date: 1998
- Doi Number: 10.1109/97.659545
- Journal Name: IEEE SIGNAL PROCESSING LETTERS
- Journal Indexes: Science Citation Index Expanded (SCI-EXPANDED), Scopus
- Page Numbers: pp.36-38
- Open Archive Collection: AVESIS Open Access Collection
- Middle East Technical University Affiliated: No
Abstract
As an alternative to current two-dimensional (2-D) motion models, a robust three-dimensional (3-D) motion estimation method is proposed to be utilized in object-based video coding applications, Since the popular E-matrix method is well known for its susceptibility to input errors, a performance indicator, which tests the validity of the estimated 3-D motion parameters both explicitly and implicitly, is defined. This indicator is utilized within the RANSAC method to obtain a robust set of 2-D motion correspondences which leads to better 3-D motion parameters for each object, The experimental results support the superiority of the proposed method over direct application of the E-matrix method.