Atıf İçin Kopyala
TOBLER-AMMANN B. C., SÜRER E., DE BRUIN E. D., RABUFFETTI M., BORGHESE A., MAINETTI R., ...Daha Fazla
JMIR SERIOUS GAMES, cilt.5, sa.3, 2017 (SCI-Expanded)
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Yayın Türü:
Makale / Tam Makale
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Cilt numarası:
5
Sayı:
3
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Basım Tarihi:
2017
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Doi Numarası:
10.2196/games.7923
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Dergi Adı:
JMIR SERIOUS GAMES
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Derginin Tarandığı İndeksler:
Science Citation Index Expanded (SCI-EXPANDED), Scopus
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Anahtar Kelimeler:
exergames, eye tracking, virtual reality, visuospatial neglect, feasibility, UNILATERAL SPATIAL NEGLECT, VIRTUAL-REALITY SYSTEM, HEMISPATIAL NEGLECT, INPATIENT REHABILITATION, ARM FUNCTION, STIMULATION, DESIGN, INTERVENTIONS, RELIABILITY, ANOSOGNOSIA
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Orta Doğu Teknik Üniversitesi Adresli:
Evet
Özet
Background: Use of exergames can complement conventional therapy and increase the amount and intensity of visuospatial neglect (VSN) training. A series of 9 exergames-games based on therapeutic principles-aimed at improving exploration of the neglected space for patients with VSN symptoms poststroke was developed and tested for its feasibility.