KAPLAN G., Islim O. F., Sevim N.

4th International Conference of Education, Research and Innovation (ICERI), Madrid, Spain, 14 - 16 November 2011, pp.6390-6393 identifier

  • Publication Type: Conference Paper / Full Text
  • City: Madrid
  • Country: Spain
  • Page Numbers: pp.6390-6393
  • Middle East Technical University Affiliated: Yes


The current study is a quantitative study that aims to investigate Information Technology (IT) teachers' perceptions about using games in education. In this study survey method was used. A questionnaire was administered to a total of 31 IT teachers (18 male and 13 female). The analysis revealed an important issue regarding the perception of IT teachers about the educational use of games. The results showed that when the teachers are asked to answer a generic question about the use of games in education, their answers were inclined to be more negative than positive, which might be because of focusing the negative aspects. However, despite the negative opinions about the computer games stated above, when separate statements about positive aspects of the games were given IT teachers respond positively to those items. This shows that, there is confusion about the games in teachers mind. They focused on the negative effects of the computer games so that they did not recognize the benefits of those games at first glance. But when they were asked about the benefits, they realized those benefits and responded positively to the items.