In this study, 3D video streaming is taken from a different perspective: how 3D streaming will adapt if both the streamer and the receiver are mobile? The full system chain is completed on mobile devices. Video is captured from a stereo camera pair, compressed by using H.264/AVC compression standard and streamed on TCP on a low power embedded system with OMAP3530 SoC ARM processor. A mobile device with autostereoscopic display is used on the receiver side. Being based on mobile devices, this system permits the possibility of 3D video communication and 3D streaming between mobile recipients on wireless network. For the system competence, the performance is tested and the relevant results are presented.