Students’ use of dragging modalities in solving proportional problems supported with interactive simulations: a multiple case study with sixth and seventh-grade students


Canogullari A., ERBAŞ A. K.

Interactive Learning Environments, 2024 (SSCI) identifier identifier

  • Yayın Türü: Makale / Tam Makale
  • Basım Tarihi: 2024
  • Doi Numarası: 10.1080/10494820.2024.2312943
  • Dergi Adı: Interactive Learning Environments
  • Derginin Tarandığı İndeksler: Social Sciences Citation Index (SSCI), Scopus, Academic Search Premier, Applied Science & Technology Source, Communication Abstracts, Computer & Applied Sciences, EBSCO Education Source, Educational research abstracts (ERA), ERIC (Education Resources Information Center), INSPEC, Psycinfo
  • Anahtar Kelimeler: dragging modalities, dynamic mathematics software, instrumental approach, middle school students, Proportional reasoning
  • Orta Doğu Teknik Üniversitesi Adresli: Evet

Özet

Technological mediums such as dynamic environments with drag-and-drop features have been considered promising agents in helping students explore and generate conjectures about mathematical concepts. This study investigated the dragging modalities sixth and seventh-grade students use in solving proportional problems in a dynamic geometry environment and articulated their usage purposes. The data were collected through one-to-one, semi-structured, task-based clinical interviews using a set of missing-value and comparison types of proportional problem-solving tasks presented in enlargement, mixture, and similarity contexts and three numerical structures–integer ratio, non-integer ratio, and letters. The findings revealed that the students utilized different dragging modalities across the three problem contexts, mainly influenced by the task characteristics and the tools’ capabilities. In conclusion, the tools afforded by the interactive environment enabled students to investigate proportional situations, helping them discern multiplicative relationships and patterns, formulate generalizations, and reflect on conflicting situations. Implications of the findings to design mathematical tasks that could be integrated into interactive learning environments and the considerations that need to be taken are addressed.