Foreign Languages
Italian, C1 Advanced
English, C1 Advanced
Dissertations
Doctorate, Analysis of human body kinematics using a hybrid markerless video acquisition and processing, University Of Bologna, 2011
Postgraduate, Multimodal biometric verification and identification using face and hand, Boğaziçi Üniversitesi, Bilgisayar Mühendisliği (Yl) (Tezli), 2007
Research Areas
Computer Sciences, Augmented Reality, Virtual Reality, 3D Impressions, Human Computer Interaction, Engineering and Technology
Academic Titles / Tasks
Associate Professor, Middle East Technical University, Graduate School of Informatics, Modeling and Simulation, 2021 - Continues
Assistant Professor, Middle East Technical University, Graduate School Of Informatics, Modeling And Simulation, 2018 - 2021
Assistant Professor, Middle East Technical University, Graduate School of Informatics, Modeling and Simulation, 2017 - 2018
Lecturer, Middle East Technical University, Graduate School of Informatics, Modeling and Simulation, 2015 - 2017
Lecturer, Universita Degli Studi di Milano, Department of Computer Science, Applied Intelligent Systems - Laboratory (AIS-Lab), Milan, Italy, 2013 - 2015
Lecturer, Università degli Studi di Sassari, Department of Information Engineering, Political and Communication Sciences, Sassari, Italy, 2011 - 2012
Research Assistant, Università degli Studi di Sassari, Computer Vision Laboratory, 2008 - 2011
Research Assistant, Università degli Studi di Sassari, Biomedical Sciences Department, 2008 - 2011
Research Assistant, Universita Degli Studi di Bologna, Mühendislik Fakültesi, 2008 - 2011
Research Assistant, Spaulding Rehabilitation Network - Harvard Medical School Teaching Hospital, Motion Analysis Lab, Boston, MA, USA, 2009 - 2010
Research Assistant, Porto Conte Ricerche, Computer Vision Lab, Alghero, Italy, 2007 - 2008
Academic and Administrative Experience
Assistant Director of the Institute, Middle East Technical University, Graduate School Of Informatics, 2024 - Continues
Manager of Research and Application Center, Middle East Technical University, Presidency Office, Presidency Office, 2021 - Continues
Fakülte Akademik Kurul Üyesi, Middle East Technical University, Graduate School Of Informatics, Data Informatics, 2021 - Continues
Uygulama ve Araştırma Merkezi Yönetim Kurulu Üyesi, Middle East Technical University, Graduate School of Social Sciences, Science and Technology Policy Studies, 2020 - Continues
Head of Department, Middle East Technical University, Graduate School of Informatics, Modeling and Simulation, 2019 - Continues
Middle East Technical University, Graduate School of Informatics, 2018 - Continues
Uygulama ve Araştırma Merkezi Yönetim Kurulu Üyesi, Middle East Technical University, Graduate School of Natural and Applied Sciences, Tasarım ve Önmodelleme Uygulama ve Araştırma Merkezi, 2018 - Continues
Rektörlük Stratejik Plan Komisyonu Üyesi, Middle East Technical University, Graduate School Of Informatics, Modeling And Simulation, 2018 - Continues
Advising Theses
Sürer E., Keleş H. O., Developing a virtual reality adaptation of the laparoscopic surgical training: A multimodal study, Postgraduate, E.YOSUNKAYA(Student), 2023
Sürer E., Betin Can A., A new approach to increase variability and playability via game blending, Postgraduate, Ö.FARUK(Student), 2023
Acar A. C., Sürer E., Proposing 3D simulation of immune system cell micro-level responses in virtual and mixed reality environments: A comparative analysis, Postgraduate, H.TUĞŞAD(Student), 2023
Sürer E., Creating a virtual museum framework for ımmersive reality environments through a perspective from heterotopia, Postgraduate, E.KORKUT(Student), 2023
Sürer E., Temizel A., Multi-modal egocentric activity recognition through decision fusion, Doctorate, M.ARABACI(Student), 2023
Sürer E., Betin Can A., Automated Video Game Testing Using Reinforcement Learning Agents, Doctorate, S.ARIYÜREK(Student), 2022
Sürer E., Huvaj Sarıhan N., A New Framework to Design and Generate Virtual Laboratories for Civil Engineering, Postgraduate, F.YÜCEL(Student), 2022
Betin Can A., Sürer E., Verifying Maze-Like Game Levels with Model Checker SPIN, Postgraduate, O.TEKİK(Student), 2021
Sürer E., Developing Serious Games for CBRN-e Training: A Comparative Study of Computer and Virtual Reality Platforms, Postgraduate, B.ALTAN(Student), 2021
Sürer E., Tunçbağ N., Visualizing the protein-protein interactions network in virtual reality and mixed reality environments, Postgraduate, B.ŞENDERİN(Student), 2021
Sürer E., Çakır M. P., Turkish Clickbait Detection in Social Media via Machine Learning Algorithms, Postgraduate, Ş.GENÇ(Student), 2021
Sürer E., Extracting Explicit Relational Information from a New Relational Reasoning Testbed with a Learning Agent, Postgraduate, F.KÜÇÜKSUBAŞI(Student), 2021
Erkayaoğlu M., Sürer E., Development of a Virtual Reality-Based Serious Game for Occupational Health and Safety Training in Underground Mining, Postgraduate, S.GÜRER(Student), 2021
Sürer E., Development of adaptive serious games for the training of children with specific learning disabilities, Postgraduate, O.Yıldırım(Student), 2020
Gürsel Dino İ., Sürer E., Immersive Design Environments for Performative Architectural Design: A BIM-Based Approach, Postgraduate, Ş.AKIN(Student), 2020
Gürsel Dino İ., Sürer E., The Influence of Emergent Mixed-Reality Technologies on Design Thinking, Postgraduate, H.CEREN(Student), 2019
Sürer E., Gürsel Dino İ., Developing Building Information Modelling Based Virtual Reality and Mixed Reality Environments for Architectural Design and Improving User Interactions with Serious Games, Postgraduate, O.Ergün(Student), 2019
Afacan Y., Sürer E., Assessing Usability of Virtual Reality for Basic Design Education, Postgraduate, D.Seda(Student), 2018
Hacıhabiboğlu H., Sürer E., Creating a Generic Hand and Finger Gesture Recognizer by Using Forearm Muscle Activity Signals, Postgraduate, U.Demirel(Student), 2017
SÜRER E., Hierarchical Temporal Memory Based Autonomous Agent for Partially Observable Video Game Environments, Postgraduate, A.Kaan(Student), 2017
Sürer E., Temizel A., Accelerating of Line of Sight Analysis Algorithms with Parallel Programming, Postgraduate, G.Yılmaz(Student), 2017
Sürer E., Temizel A., Multiple Kernel Learning for First-Person Activity Recognition, Postgraduate, F.Özkan(Student), 2017
Jury Memberships
Doctorate, Doctorate, Universita Degli Studi di Milano, September, 2023
Doctorate, Doctorate, Universidade da Coruña, August, 2019
Competition, bang. Prix 2019, ArtBizTech, January, 2019
Doctorate, Doctorate, Universita Degli Studi di Milano, November, 2018
Designed Lessons
Sürer E., Game Programming Patterns, Postgraduate, 2023 - 2024
Sürer E., Data Analytics Applications in Gaming and Entertainment, Postgraduate, 2023 - 2024
Sürer E., Reinforcement Learning, Postgraduate, 2018 - 2019
Somel M., Atakuman Ç., Sürer E., Digital Archaeology of the Neolithic Transition, Postgraduate, 2018 - 2019
Hacıhabiboğlu H., Sürer E., Research Methods, Postgraduate, 2017 - 2018
Temizel A., Sürer E., Deep Learning: Methods and Applications, Postgraduate, 2017 - 2018
Sürer E., Motion Capture, Analysis and Synthesis, Postgraduate, 2016 - 2017
Sürer E., Machine Learning for Multimedia Informatics, Postgraduate, 2016 - 2017
Designed Programs
Hacıhabiboğlu H., Temizel A., Sürer E., Postgraduate, Çokluortam Bilişimi Doktora Programı, 2018 - 2019
Published journal articles indexed by SCI, SSCI, and AHCI
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Developing a framework for heterotopias as discursive playgrounds: a comparative analysis of non-immersive and immersive technologiesKorkut E. H., SÜRER E.VIRTUAL REALITY, vol.28, no.1, 2024 (SCI-Expanded)
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A Modular Serious Game Development Framework for Virtual Laboratory CoursesYucel F., Sultan Unal H., SÜRER E., HUVAJ SARIHAN N.IEEE Transactions on Learning Technologies, vol.17, pp.966-981, 2024 (SCI-Expanded)
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MINING-VIRTUAL: A comprehensive virtual reality-based serious game for occupational health and safety training in underground minesGürer S., Sürer E., Erkayaoğlu M.Safety Science, vol.166, 2023 (SCI-Expanded)
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Playtesting: What is Beyond PersonasAriyurek S., Sürer E., Betin Can A.IEEE TRANSACTIONS ON GAMES, vol.15, no.3, pp.348-359, 2023 (SCI-Expanded)
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Visualization in virtual reality: a systematic reviewKorkut E. H., SÜRER E.VIRTUAL REALITY, vol.27, no.2, pp.1447-1480, 2023 (SCI-Expanded)
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ClickbaitTR: Dataset for clickbait detection from Turkish news sites and social media with a comparative analysis via machine learning algorithmsGenc S., SÜRER E.JOURNAL OF INFORMATION SCIENCE, vol.49, no.2, pp.480-499, 2023 (SCI-Expanded)
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Distribution Aware Testing Framework for Deep Neural NetworksDemir D., Can A. B., Sürer E.IEEE Access, vol.11, pp.119481-119505, 2023 (SCI-Expanded)
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A genomic snapshot of demographic and cultural dynamism in Upper Mesopotamia during the Neolithic TransitionALTINIŞIK N. E., Kazanci D. D., Aydoǧan A., GEMİCİ H. C., ERDAL Ö. D., SARIALTUN S., VURAL K. B., KOPTEKİN D., GÜRÜN K., Saǧlican E., et al.Science Advances, vol.8, no.44, 2022 (SCI-Expanded)
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Proposing a novel mixed-reality framework for basic design and its hybrid evaluation using linkography and interviewsCindioglu H. C., GÜRSEL DİNO İ., SÜRER E.INTERNATIONAL JOURNAL OF TECHNOLOGY AND DESIGN EDUCATION, vol.32, no.5, pp.2775-2800, 2022 (SCI-Expanded)
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Quantum games and interactive tools for quantum technologies outreach and educationSeskir Z. C., Migdal P., Weidner C., Anupam A., Case N., Davis N., Decaroli C., Ercan I., Foti C., Gora P., et al.OPTICAL ENGINEERING, vol.61, no.8, 2022 (SCI-Expanded)
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Developing serious games for CBRN-e training in mixed reality, virtual reality, and computer-based environmentsAltan B., Gürer S., Alsamarei A., Demir D. K., Düzgün H. Ş., Erkayaoğlu M., Sürer E.International Journal of Disaster Risk Reduction, vol.77, 2022 (SCI-Expanded)
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Verifying Maze-Like Game Levels With Model Checker SPINTekik O., Surer E., Can A. B.IEEE Access, vol.10, pp.66492-66510, 2022 (SCI-Expanded)
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Archaeogenetic analysis of Neolithic sheep from Anatolia suggests a complex demographic history since domesticationYurtman E., Ozer O., Yuncu E., Dagtas N. D., Koptekin D., Çakan Y. G., Ozkan M., Akbaba A., Kaptan D., Atag G., et al.Communications Biology, vol.4, no.1, 2021 (SCI-Expanded)
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Behavior and usability analysis for multimodal user interfacesDibeklioglu H., SÜRER E., Salah A. A., Dutoit T.JOURNAL ON MULTIMODAL USER INTERFACES, vol.15, no.4, pp.335-336, 2021 (SCI-Expanded)
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Developing a scenario-based video game generation framework for computer and virtual reality environments: a comparative usability studySÜRER E., ERKAYAOĞLU M., ozturk Z. N., Yucel F., Biyik E. A., Altan B., Senderin B., Oguz Z., Gurer S., Duzgun H. S.JOURNAL ON MULTIMODAL USER INTERFACES, vol.15, no.4, pp.393-411, 2021 (SCI-Expanded)
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Human inbreeding has decreased in time through the HoloceneCeballos F. C., Gurun K., ALTINIŞIK N. E., Gemici H. C., Karamurat C., Koptekin D., Vural K. B., Mapelli I., Saglican E., SÜRER E., et al.CURRENT BIOLOGY, vol.31, no.17, pp.3925-3943, 2021 (SCI-Expanded)
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Multi-modal egocentric activity recognition using multi-kernel learningArabaci M. A., Ozkan F., SÜRER E., Jancovic P., TEMİZEL A.Multimedia Tools and Applications, vol.80, no.11, pp.16299-16328, 2021 (SCI-Expanded)
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An immersive performative architectural design tool with daylighting simulations: a building information modeling-based approachAkin S., Ergun O., Sürer E., Gürsel Dino İ.ENGINEERING CONSTRUCTION AND ARCHITECTURAL MANAGEMENT, vol.28, no.4, pp.1319-1344, 2021 (SCI-Expanded)
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Developing adaptive serious games for children with specific learning difficulties: A two-phase usability and technology acceptance studyYildirim O., SÜRER E.JMIR Serious Games, vol.9, no.2, 2021 (SCI-Expanded)
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Usability of virtual reality for basic design education: a comparative study with paper-based designOzgen D. S., Afacan Y., SÜRER E.INTERNATIONAL JOURNAL OF TECHNOLOGY AND DESIGN EDUCATION, vol.31, no.2, pp.357-377, 2021 (SCI-Expanded)
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Automated Video Game Testing Using Synthetic and Humanlike AgentsAriyurek S., Betin-Can A., SÜRER E.IEEE TRANSACTIONS ON GAMES, vol.13, no.1, pp.50-67, 2021 (SCI-Expanded)
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Variable kinship patterns in Neolithic Anatolia revealed by ancient genomesYaka R., Mapelli I., Kaptan D., Doğu A., Chyleński M., Erdal Ö. D., Koptekin D., Vural K. B., Bayliss A., Mazzucato C., et al.Current Biology, vol.31, no.11, 2021 (SCI-Expanded)
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Relational-grid-world: a novel relational reasoning environment and an agent model for relational information extractionKucuksubasi F., SÜRER E.TURKISH JOURNAL OF ELECTRICAL ENGINEERING AND COMPUTER SCIENCES, vol.29, no.2, pp.1259-1274, 2021 (SCI-Expanded)
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A Canine Gait Analysis Protocol for Back Movement Assessment in German Shepherd DogsSÜRER E., Cereatti A., Evangelisti M. A., Paolini G., Della Croce U., Manunta M. L.VETERINARY SCIENCES, vol.7, no.1, 2020 (SCI-Expanded)
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User Perspectives on Exergames Designed to Explore the Hemineglected Space for Stroke Patients With Visuospatial Neglect: Usability StudyTOBLER-AMMANN B. C., SÜRER E., KNOLS R. H., BORGHESE A., DE BRUIN E. D.JMIR SERIOUS GAMES, vol.5, no.3, 2017 (SCI-Expanded)
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Exergames Encouraging Exploration of Hemineglected Space in Stroke Patients With Visuospatial Neglect: A Feasibility StudyTOBLER-AMMANN B. C., SÜRER E., DE BRUIN E. D., RABUFFETTI M., BORGHESE A., MAINETTI R., PIROVANO M., WITTWER L., KNOLS R. H.JMIR SERIOUS GAMES, vol.5, no.3, 2017 (SCI-Expanded)
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Exergaming and rehabilitation: A methodology for the design of effective and safe therapeutic exergamesPIROVANO M., Surer E., MAINETTI R., LANZİ P. L., BORGHESE N. A.ENTERTAINMENT COMPUTING, vol.14, pp.55-65, 2016 (SCI-Expanded)
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A markerless estimation of the ankle-foot complex 2D kinematics during stanceSurer E., CEREATTI A., GROSSO E., DELLA CROCE U.GAIT & POSTURE, vol.33, no.4, pp.532-537, 2011 (SCI-Expanded)
Articles Published in Other Journals
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Automated Game Mechanics and Aesthetics Generation Using Neural Style Transfer in 2D Video GamesŞen D., Küçükkaykı H. T., Sürer E.JOURNAL OF INFORMATION TECHNOLOGIES, vol.14, no.3, pp.287-300, 2021 (Peer-Reviewed Journal)
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Developing a Space Syntax-Based Evaluation Method for Procedurally Generated Game LevelsBıyık E. A., Sürer E.Mugla Journal of Science and Technology, vol.6, no.2, pp.79-88, 2020 (Peer-Reviewed Journal)
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Implementation of a Generic Framework on Crowd Simulation: A New Environment to Model Crowd Behavior and Design Video GamesYücel F., Sürer E.MUGLA JOURNAL OF SCIENCE AND TECHNOLOGY, vol.6, no.2, pp.69-78, 2020 (Peer-Reviewed Journal)
Books & Book Chapters
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From Bones to Genomes: Current Research on the Population History of Prehistoric AnatoliaKazancı D. D., Altınışık E., Aydoğan A., Özer F., Sürer E., Atakuman Ç., Somel M., Erdal Y. S.in: The Archaeology of Anatolia, Volume IV: Recent Discoveries (2018-2010), Steadman,S.,McMahon,G, Editor, Cambridge Scholars Publishing, Newcastle Upon Tyne, pp.355-366, 2021
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Ancient genomics in Neolithic Central Anatolia and ÇatalhöyükYaka R., Doğu A., Kaptan D., Dağtaş N. D., Chyleński M., Vural K. B., Altınışık N. E., Mapelli I., Koptekin D., Karamurat C., et al.in: Peopling the Landscape of Çatalhöyük: Reports from the 2009-2017 Seasons, Ian Hodder, Editor, The British Institute of Archaeology at Ankara , Ankara, pp.395-405, 2021
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A Multifaceted Gaming Platform for Interactive Learning of Archaeology and Culture of Kültepe: Preliminary Results on the Gaming PrototypeSürer E., İnci Türkben C., Düzgün H. Ş.in: Integrative Approaches to the Archaeology and History of Kültepe-Kaneš, Fikri Kulakoğlu,Cecile Michel,Güzel Öztürk, Editor, Brepols Publishers , Antwerp, pp.241-252, 2020
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Policy Implications of the D4R ChallengeSalah A. A., Altuncu M. T., Balcısoy S. S., Frydenlund E., Mamei M., Akyol M. A., Arslanlı K. Y., Bensason I., Boshuijzen-Van Burken C., Bosetti P., et al.in: Guide to Mobile Data Analytics in Refugee Scenarios , Salah A.,Pentland A.,Lepri B.,Letouzé E., Editor, Springer, London/Berlin , Zürich, pp.477-495, 2019
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The Use of Big Mobile Data to Gain Multilayered Insights for Syrian Refugee CrisisKılıç Ö. O., Akyol M. A., Işık O., Günel Kılıç B., Aydınoğlu A. U., Sürer E., Düzgün H. Ş., Kalaycıoğlu H. S., Taşkaya Temizel T.in: Guide to Mobile Data Analytics in Refugee Scenarios , Salah A.,Pentland A.,Lepri B.,Letouzé E., Editor, Springer, London/Berlin , Zürich, pp.347-379, 2019
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Algorithms Based on Computational Intelligence for Autonomous Physical Rehabilitation at HomeBorghese N. A., Lanzi P. L., Mainetti R., Pirovano M., Sürer E.in: Advances in Neural Networks: Computational and Theoretical Issues , Bassis S.,Esposito A.,Morabito F., Editor, Springer, London/Berlin , Zürich, pp.243-251, 2015
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Methods and Technologies for Gait AnalysisSürer E., Kose A.in: Computer Analysis of Human Behavior , Salah A.,Gevers T., Editor, Springer, London/Berlin , London, pp.105-123, 2011
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Multimodal biometric verification & identification using face & hand: applications that identify & verify legitimate usersSürer E., Akarun L.Vdm Verlag Dr. Müller, Saarbrücken, 2009
Refereed Congress / Symposium Publications in Proceedings
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3D Simulation and Comparative Analysis of Immune System Cell Micro-Level Responses in Virtual Reality and Mixed Reality EnvironmentsKaya H. T., Sürer E., Acar A. C.EAI GOODTECHS 2023 - 9th EAI International Conference on Smart Objects and Technologies for Social Good. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Coimbra, Portugal, 18 - 20 October 2023, vol.556, pp.62-78
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Developing a 3D Laparoscopy Training Application to Assess the Efficacy in Virtual Reality EnvironmentsYosunkaya E., Sahin S. S., Sürer E., Keleş H. O.EAI GOODTECHS 2023 - 9th EAI International Conference on Smart Objects and Technologies for Social Good. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Coimbra, Portugal, 18 - 20 October 2023, vol.556, pp.79-90
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Collaborating with Agents in Architectural Design and Decision-Making Process: Top-down and Bottom-up Case Studies Using Reinforcement LearningYetkin O., Sürer E., Sorguç A.EAI GOODTECHS 2023 - 9th EAI International Conference on Smart Objects and Technologies for Social Good. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Coimbra, Portugal, 18 - 20 October 2023, vol.556, pp.91-103
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Extended Reality Applications and Serious Games in the CBRNe Domain: Opportunities, Challenges and Future PerspectivesSürer E.Third Edition of the Scientific International Conference on CBRNe - SICC Series 2023, Rome, Italy, 25 - 29 September 2023, pp.1
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Development of a Methodology for Pooling Resources and Optimising Investments in the Field of CBRN Training and Capacity BuildingChoudary S., Xerri G. P., Sürer E., Carestia M., Vybornova O., Gala J., Van De Vorst M. F., Calluy L., Reich W. K., Michalcik T., et al.Third Edition of the Scientific International Conference on CBRNe - SICC Series 2023, Rome, Italy, 25 - 29 September 2023, pp.1
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A Comparative Analysis between the UK and Türkiye from Recent Past to the Future on the UN SDGs on Employability: Global Graduates for Global CareersTeksöz G., Acar F. P., Shariff A. M., Weerakkody V., Sivarajah S., Sürer E., Angın P., Surucu Balci E., Yorgun İ., Akgül E.11th Annual International Conference on Sustainable Development (ICSD), New York, United States Of America, 18 - 20 September 2023, pp.1
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Cultural Storytellings in Quantum Science and Technology EducationChiofalo M., Anupam A., Bondani M., Ercan I., Goorney S., Michelini M., Santi L., Seskir Z., Sherson J., Stefanel A., et al.GIREP Conference 2022, Ljubljana, Slovenia, 4 - 08 July 2022, pp.1-3
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CBRNE Training - Hands-on, Virtual and Hybrid Formats: Recent Experiences, Trends and DevelopmentsVybornova O., Abend M., Mayer K., Sürer E., Galy J., Dusserre G.5th International Conference CBRNE Research & Innovation, Lille, France, 3 - 06 May 2022, pp.283
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Sketch Recognition for Interactive Game Experiences Using Neural NetworksKorkut E. H., Sürer E.Lecture Notes in Computer Science, Entertainment Computing – ICEC 2021, 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, 2 - 05 November 2021, pp.393-491
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Anthropomorphic Figurines of South-West Asia Through the Neolithic Transition: Social Function and Interaction NetworksAtakuman Ç., Gemici H. C., Sürer E.27th Annual Meeting of the European Association of Archaeologists, Kiel, Germany, 6 - 11 September 2021
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Variation in Genetic Relatedness Patterns among Co-burials in Anatolian Neolithic SocietiesYaka R., Mapelli I., Kaptan D., Doğu A., Chyleński M., Erdal Ö. D., Vural K. B., Bayliss A., Koptekin D., Mazzucato C., et al.9th International Symposium on Biomolecular Archaeology (ISBA9), 1 - 04 June 2021, pp.110-111
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Runs of homozygosity suggest a reduction in inbreeding through the HoloceneGürün K., Altınışık N. E., Gemici H. C., Karamurat C., Koptekin D., Vural K. B., Mapelli I., Sağlıcan E., Sürer E., Erdal Y. S., et al.9th International Symposium on Biomolecular Archaeology (ISBA9), Toulouse, France, 1 - 04 June 2021, pp.96-97
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First Genomic Insights into Pre-pottery Neolithic of Upper MesopotamiaAltınışık N. E., Aydoğan A., Kazancı D. D., Vural K. B., Koptekin D., Özkan M., Gemici H. C., Karamurat C., Erdal Ö. D., Götherström A., et al.9th International Symposium on Biomolecular Archaeology (ISBA9), Toulouse, France, 1 - 04 June 2021, pp.116
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Serious Game Development for CBRNe Training: A Comparative Analysis in Virtual Reality and Computer-Based EnvironmentsAltan B., Gürer S., Alsamarei A., Demir D. K., Düzgün Ş., Erkayaoğlu M., Sürer E.SICC Series 2020-2nd Scientific International Conference on CBRNe, Rome, Italy, 10 - 12 December 2020
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Benchmarking kinship estimation tools for ancient genomes using pedigree simulationsÇetin M., Aktürk Ş., Mapelli I., Yaka R., Çokoğlu S., Zakaria D., Ceballos F., Ghalichi A., Altınışık N. E., Koptekin D., et al.13th The International Symposium on Health Informatics and Bioinformatics (HIBIT 2020), İstanbul, Turkey, 22 - 23 October 2020, pp.1
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Using Generative Adversarial Nets on Atari Games for Feature Extraction in Deep Reinforcement LearningAydın A., Sürer E.2020 28th Signal Processing and Communications Applications Conference (SIU), İstanbul, Turkey, 5 - 07 October 2020, pp.1-4
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Save the Planets: A Multipurpose Serious Game to Raise Environmental Awareness and to Initiate ChangeÖzgen D., Afacan Y., SÜRER E.6th EAI International Conference on Smart Objects and Technologies for Social Good, GOODTECHS 2020, Virtual, Online, Mexico, 14 - 16 September 2020, pp.132-137
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Enhancing the Monte Carlo Tree Search Algorithm for Video Game TestingAriyurek S., Betin-Can A., SÜRER E.IEEE Conference on Games (IEEE CoG), ELECTR NETWORK, 24 - 27 August 2020, pp.25-32
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Developing a Scenario-Based Video Game Generation Framework: Preliminary ResultsSürer E., Erkayaoğlu M., Öztürk Z. N., Yücel F., Bıyık E. A., Altan B., Şenderin B., Oğuz Z., Gürer S., Düzgün H. Ş.15th Summer Workshop on Multimodal Interfaces (eNTERFACE’19), Ankara, Turkey, 8 July - 02 August 2019, pp.19-25
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Information Augmentation for Human Activity Recognition and Fall Detection using Empirical Mode Decomposition on Smartphone DataSezer S., Sürer E.6th International Conference on Movement and Computing (MoCo'19), Arizona, United States Of America, 10 - 12 October 2019, pp.1-8
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Serious Gaming in CBRNe Domain: A Survey on User Expectations, Concerns and SuggestionsSürer E., Atalay T. B., Demirkan D. Ç., Düzgün H. Ş.3rd International Conference CBRNE - Research & Innovation, Nantes, France, 20 - 23 May 2019, pp.43
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Improving Visual Design Perception by an Integrated Mixed Reality Environment for Performative ArchitectureAkın Ş., Ergün O., Gürsel Dino I., Sürer E.Virtually Real - 7th eCAADe Regional International Symposium, Aalborg, Denmark, 2 - 03 May 2019, pp.1-10
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Cross-Cultural Audiences and Their Perceptions of Music in a Biological Context: Transforming “Music Within” Art Installation into a Cross-Cultural InterfaceBozlak E., ACAR A. C., SÜRER E.International “Music and Sciences” Symposium, İstanbul, Turkey, 17 - 19 April 2019, pp.57
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Data Analytics without Borders: Multi-Layered Insights for Syrian Refugee CrisisKILIÇ Ö. O., AKYOL M. A., ışık o., GÜNEL KILIÇ B., AYDINOĞLU A. U., SÜRER E., Düzgün Ş., kalaycıoğlu s., TAŞKAYA TEMİZEL T.Data for Refugees Challenge Workshop, İstanbul, Turkey, 21 January 2019, pp.19-46
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Detecting "Clickbait" News on Social Media Using Machine Learning AlgorithmsGenc S., SÜRER E.27th Signal Processing and Communications Applications Conference (SIU), Sivas, Turkey, 24 - 26 April 2019
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Modeling a User-Oriented Ontology on Accessible Homes for Supporting Activities of Daily Living (ADL) in Healthy AgingAfacan Y., SÜRER E.5th EAI International Conference on Smart Objects and Technologies for Social Good (GOODTECHS), Valencia, Spain, 25 - 27 September 2019, pp.67-71
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Positive or Negative? A semantic orientation of financial newsKanmaz M., SÜRER E.27th Signal Processing and Communications Applications Conference (SIU), Sivas, Turkey, 24 - 26 April 2019
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Architectural Design in Virtual Reality and Mixed Reality Environments: A Comparative AnalysisErgün O., Akın Ş., GÜRSEL DİNO İ., SÜRER E.26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Osaka, Japan, 23 - 27 March 2019, pp.914-915
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Scene Classification: A Comprehensive Study Combining Local and Global DescriptorsCura B. F., SÜRER E.27th Signal Processing and Communications Applications Conference (SIU), Sivas, Turkey, 24 - 26 April 2019
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Design and Evaluation of an Interactive Art Installation to Introduce 'de novo' Mutations to Different Audiences: "Music Within" ProjectBozlak E., ACAR A. C., SÜRER E.4th EAI International Conference on Smart Objects and Technologies for Social Good, Bologna, Italy, 28 - 30 November 2018, pp.82-87
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An Immersive Design Environment for Performance-Based Architectural Design: A BIM-based ApproachAkin S., Ergun O., Sürer E., Gürsel Dino İ.4th EAI International Conference on Smart Objects and Technologies for Social Good, Bologna, Italy, 28 - 30 November 2018, pp.306-307
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Ranking Based Boosted Multiple Kernel Learning For Activity Recognition on First-Person VideosOzkan F., SÜRER E., TEMİZEL A.26th IEEE Signal Processing and Communications Applications Conference (SIU), İzmir, Turkey, 2 - 05 May 2018
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Acceleration of Line of Sight Analysis Algorithms with Parallel ProgrammingYılmaz G., Sürer E., Temizel A.7. Ulusal Savunma Uygulamaları Modelleme ve Simulasyon (USMOS) Konferansı, Ankara, Turkey, 21 - 23 November 2017
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Game-Based Mobile Platform to Instruct First-Aid TechniquesErdogan H., Acar A., Çınar O., Sürer E., Karagöz P.7. Ulusal Savunma Uygulamaları Modelleme ve Simulasyon (USMOS) Konferansı, Ankara, Turkey, 21 - 23 November 2017
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Boosted multiple kernel learning for first-person activity recognitionÖzkan F., Arabacı M. A., Sürer E., Temizel A.25th European Signal Processing Conference (EUSIPCO) 2017, Hios, Greece, 28 August - 02 September 2017
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A Multifaceted Gaming Platform for Interactive Learning of Archaeology and Culture of Kültepeİnci C., Sürer E., Düzgün Ş.Kültepe International Meeting III, Kayseri, Turkey, 4 - 07 August 2017
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Physical and Cognitive Training of Children with Down Syndrome Using Video GamesSürer E.2nd EAI International Conference on Smart Objects and Technologies for Social Good (GOODTECHS 2016), Venice, Italy, 30 November - 01 December 2016
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A Video Game-Based Physical and Cognitive Training Platform for Children with Down SyndromeSürer E.Games for Health Europe (GFHEU), Utrecht, Netherlands, 31 October - 01 November 2016
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Voluntary Behavior on Cortical Learning Algorithm Based AgentsSungur A. K., Sürer E.IEEE Conference on Computational Intelligence and Games (CIG), Santorini, Greece, 20 - 23 September 2016
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Video-games based framework designed for the cognitive rehabilitation of children with Down SyndromeSürer E.24th Signal Processing and Communication Application Conference (SIU), Zonguldak, Turkey, 16 - 19 May 2016
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A Gamified Mobile Platform for Teaching First Aid Techniques in Military TrainingBilü H., Çınar O., Sürer E., Karagöz P.Workshop on Advanced Medical Technologies in Training, Bucuresti, Romania, 11 - 14 April 2016
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A Canine Gait Analysis Protocol for the Analysis of the Back Movement: Assessment of Kinematic and Kinetic Variables in German Shepherd DogsCereatti A., Sürer E., Evangelisti M. A., Manunta M. L., Gabriele P., Della Croce U.25th Congress of the International Society of Biomechanics (ISB 2015), Glasgow, United Kingdom, 12 - 16 July 2015
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Algorithms Based On Computational Intelligence Based For Autonomous Physical Rehabilitation At HomeBorghese N. A., Lanzi P. L., Mainetti R., Pirovano M., Sürer E.24th Italian Workshop on Neural Networks (WIRN 2014), Salerno, Italy, 15 - 16 May 2014
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Video-Games Based Neglect Rehabilitation Using HapticsSürer E., Pirovano M., Mainetti R., Tatti F., Gaud-Bovy G., Borghese N. A.2014 22nd Signal Processing and Communications Applications Conference (SIU), Trabzon, Turkey, 23 - 25 April 2014, pp.1726-1729
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A Canine Gait Analysis Protocol for the Assessment of Lumbosacral StenosisSürer E., Evangelisti M. A., Manunta M. L., Cereatti A.XIII Congresso Nazionale SIAMOC (SIAMOC 2012), Bergamo, Italy, 3 - 06 October 2012, pp.1-2
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Reliability of a novel canine gait analysis protocol in german shepherd dogsSürer E., Evangelisti M. A., Manunta M. L., Cereatti A.XIII Congresso Nazionale SIAMOC (SIAMOC 2012), Bergamo, Italy, 3 - 06 October 2012, pp.1-2
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Assessment of Lower Limb Joint Kinematics using a 2-D Hybrid Markerless Approach applied to a Video Camcorder AcquisitionSürer E., Cereatti A., Della Croce U.XII International Symposium on 3D Analysis of Human Movement (3DHMA’12), Bologna, Italy, 18 - 20 July 2012
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2-D Lower Limb Joint Kinematics using a Hybrid Markerless Approach applied to Video Camcorder AcquisitionsSürer E., Cereatti A., Della Croce U.Terzo Congresso Nazionale di Bioingegneria (GNB 2012), Rome, Italy, 26 - 29 June 2012, pp.1-2
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A Hybrid Markerless Approach for 2D Gait Analysis: Application to Gait of Children with Cerebral PalsySürer E., Kasi P., Cereatti A., Bonato P., Della Croce U.23rd Congress of International Society of Biomechanics (ISB 2011), Brussels, Belgium, 3 - 07 July 2011
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2-D gait analysis of children with cerebral palsy using segmental markers and a markerless approachSürer E., Kasi P., Cereatti A., Bonato P., Della Croce U.XI Congresso Nazionale SIAMOC (SIAMOC 2010), Ferrara, Italy, 4 - 07 October 2010
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Measurement of Knee Flexion/Extension Using a 2-D Markerless TechniqueSürer E., Kası P., Cereattı A., Bonato P., Della Croce U.Secondo Congresso Nazionale di Bioingegneria (GNB 2010), Turin, Italy, 8 - 10 July 2010, pp.263-284
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Evaluation of 2D joint kinematics during stance using markerless shank and foot segmentation, modelling and trackingSürer E., Cereattı A., Della Croce U., Grosso E.X Congresso Nazionale SIAMOC (SIAMOC 2009), Sassari, Italy, 1 - 03 October 2009, pp.15-16
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Wearing socks does not affect markerless estimation of ankle and foot kinematicsSürer E., Cereatti A., Della Croce U., Grosso E.X Congresso Nazionale SIAMOC (SIAMOC 2009), Sassari, Italy, 1 - 03 October 2009
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2-D Kinematics of the Shank and Foot Complex during Stance using Markerless Segmentation and Body-Segment Anatomical Axes IdentificationSürer E., Grosso E., Della Croce U.10th International Symposium on 3D Analysis of Human Movement (3DMA'08), Amsterdam, Netherlands, 28 - 31 October 2008
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Shank–foot complex 2-D kinematics during stance using markerless segmentation and body-segment anatomical axes identificationSürer E., Grosso E., Della Croce U.IX Congresso Nazionale SIAMOC (SIAMOC 2008), Ancona, Italy, 2 - 04 October 2008
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Markerless Shank and Foot Segmentation and Skeletonization for Lower Limb 2-D Movement Analysis During the Stance Phase in GaitSürer E., Grosso E., Della Croce U.Primo Congresso Nazionale di Bioingegneria (GNB 2008), Pistoia, Italy, 3 - 05 July 2008
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Multimodal Biometric Verification and Identification Using Face and HandSürer E., Akarun Ersoy L.The 22nd International Symposium on Computer and Information Sciences (ISCIS'07), Ankara, Turkey, 21 November 2007
Episodes in the Encyclopedia
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Panda3DSürer E.Springer, London/Berlin , pp.1-3, 2023
Other Publications
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BioNet-XR: Biological Network Visualization Framework for Virtual Reality and Mixed Reality EnvironmentsŞenderin B., Tunçbağ N., Sürer E.Other, pp.1-24, 2024
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Using Multi-Agent Reinforcement Learning in Auction SimulationsKanmaz M., Sürer E.Other, pp.1-9, 2020
Supported Projects
Gala J., SÜRER E., ÖZCAN TOP Ö., ANGIN P., EU Supported Other Project, EU Network of Training Centres for preparedness to CBRN Events (eNOTICE-2), 2024 - 2025
Teksöz G., Acar F. P., Sürer E., Yorgun I., Akgül E., Angın P., Project Supported by Public Organizations in Other Countries, Global Graduates for Global Careers, 2021 - 2024
Somel M., Atakuman Ç., Sürer E., Erdal Y. S., Özer F., Altınışık N. E., H2020 Project, NEOGENE: Archaeogenomic Analysis of Genetic and Cultural Interactions in Neolithic Anatolian Societies (ERC NO: 772390), 2018 - 2024
Sürer E., Gala J., H2020 Project, European Network of CBRN Training CEnters, 2017 - 2023
Design
Bozlak E., Acar A. C., Sürer E., Design and Evaluation of an Interactive Art Installation to Introduce ‘de novo’ Mutations to Different Audiences: “Music Within” Project, Graphic Design / User Experience (UX) Design, January 2018
Alsamarei A., Sürer E., OptArt, Graphic Design / User Experience (UX) Design, January 2017
Tasks In Event Organizations
Vybornova O., Sürer E., Abend M., Mayer K., Galy J., Dusserre G., CBRNE Training - Hands-on, Virtual and Hybrid Formats: Recent Experiences, Trends and Developments Workshop - th International Conference CBRNE Research & Innovation, Workshop Organization, Lille, France, Mayıs 2022
Roque L., Gonzalez-Calero P., Sürer E., IFIP ICEC 2021 - The 20th IFIP INTERNATIONAL CONFERENCE ON ENTERTAINMENT COMPUTING, Scientific Congress, Coimbra, Portugal, Kasım 2021
Wallner G., Meschtscherjakov A., Sürer E., CHI PLAY 2021 (by ACM SIGCHI), Scientific Congress, Austria, Ekim 2021
Sürer E., Erkayaoğlu M., Düzgün Ş., EU H2020 eNOTICE METU Joint Activity and Serious Gaming Workshop, Workshop Organization, Ankara, Turkey, Şubat 2020
Dibeklioğlu H., Sürer E., The 15th Summer Workshop on Multimodal Interfaces - eNTERFACE 2019, Workshop Organization, Ankara, Turkey, Ağustos 2019
Gürsel Dino İ., Sürer E., Immersive and Responsive Environments, Workshop Organization, Ankara, Turkey, Kasım 2018
Gürsel Dino I., Sürer E., Immersive and Responsive Performative Architectural Design in Mixed Reality, Workshop Organization, Lisbon, Portugal, Haziran 2018
Dusserre G., Sürer E., The activation of the medical chain after a major CBRN incident, Workshop Organization, Nimes, France, Şubat 2018
Baykal N., Sürer E., Acar A. C., Acartürk C., International Symposium on Cyber Defense & Security (IS'CyDeS 2016), Scientific Congress, Ankara, Turkey, Mayıs 2016
Metrics
Awards
Sürer E., 2021 Faaliyet Yılı Akademik Performans Ödülleri, Orta Doğu Teknik Üniversitesi, December 2022
Sürer E., ODTÜ Yılın Tezi Ödülü (2021-2022 Yılı), Orta Doğu Teknik Üniversitesi, June 2022
Sürer E., 2021 – 2022 Öğretim Yılı ODTÜ Yılın Tezi Ödülü, Orta Doğu Teknik Üniversitesi, June 2022
Sürer E., Academic Performance Awards 2020, Orta Doğu Teknik Üniversitesi, December 2021
Sürer E., ODTÜ Yılın Tezi Ödülü (2019-2020 Yılı), Orta Doğu Teknik Üniversitesi, September 2020
Sürer E., 2019 – 2020 Öğretim Yılı ODTÜ Yılın Tezi Ödülü, Orta Doğu Teknik Üniversitesi, September 2020
Akkar Ercan Z. M., Karagöz P., Sürer E., Karaaslan V., Yardımcı Çetin Y., TÜBİTAK UFUK 2020 Programı Eşik Üstü Ödülü, Tübitak, June 2020
Kılıç Ö. O., Akyol M. A., Işık O., Günel Kılıç B., Aydınoğlu A. U., Sürer E., Düzgün H. Ş., Kalaycıoğlu H. S., Taşkaya Temizel T., Data for Refugees Challenge, Boğaziçi University, Turk Telekom, Tübitak, January 2019
Özer F., Sürer E., TÜBİTAK H2020 Above-Threshold Award / TÜBİTAK Ufuk 2020 Eşik Üstü Ödülü, Tübitak, August 2018
SÜRER E., 2016 – 2017 Öğretim Yılı ODTÜ Yılın Tezi Ödülü, ORTA DOĞU TEKNİK ÜNİVERSİTESİ, June 2018
Non Academic Experience
Porto Conte Ricerche, Computer Vision Lab (Alghero, SS, IT)
Siemens A.Ş. (Istanbul, TR)