Thesis Documents 17
Design-Objective Space Exploration and Multi-Objective Optimization of Initial Structural Alternatives via Machine Learning
MODELLING AN ARCHITECTURAL DESIGN PROCESS
A NEW GAME-BASED IMMERSIVE VIRTUAL LEARNING TOOL FOR PERCEIVING BEHAVIOUR OF STRUCTURES: STRUCTUREPUZZLEVR
FORM DRIVEN, ADAPTIVE, AND REUSABLE TUNNEL FORMWORK FOR CUSTOMIZED MASS HOUSING
Sound Perception in Virtual Environments
Developing a decision-support tool for footbridge planning and design phases
STUDY ON GREEN BUILDING RATING SYSTEMS TO THE CIRCULARITY PRINCIPLES
Human crowd simulation as an evaluation tool for generative temporary site organization
EXPLAINABILITY OF GENERATIVE AI FOR ARCHITECTURE: INVESTIGATING THE ALIGNMENT WITH DESIGN INTENTIONS
NATURE-INFORMED ARCHITECTURE (NIA): LEARNING FROM DEFECTS IN CRYSTALS
CONFORMING TO FUTURE CHANGES IN BUILDINGS: A COMPONENT-ORIENTED DETAILING STRATEGY
STRUCTURAL TRANSFORMATION: DESIGNING STRUCTURAL BUILDING ELEMENTS INFORMED FROM BONE MORPHOLOGY
A study on rainwater collection in built environment
IMMERSIVE QUALITIES AND LIMINALITY OF SPACE IN TELEWORK-FROM-HOME CONTEXT: A POSTPHENOMENOLOGICAL APPROACH
A machine learning and robotic simulation framework for the generation and assembly of structures using discrete irregular elements
FOLLOWING USER TRACES IN URBAN CONTEXT: STIGMERGIC APPROACH AND A MACHINE LEARNING IMPLEMENTATION
4D printing of hygroscopic wood based actuators for climate responsive skin