Publications & Works

Articles Published in Journals That Entered SCI, SSCI and AHCI Indexes

A qualitative investigation of student perceptions of game elements in a gamified course

COMPUTERS IN HUMAN BEHAVIOR, vol.78, pp.235-254, 2018 (Journal Indexed in SSCI) identifier identifier

Articles Published in Other Journals

Üniversite Öğrencilerinin Nomofobi Düzeyleri ile Farklı Davranış Örüntülerinin Arasındaki İlişkilerin İncelenmesi

Mehmet Akif Ersoy Üniversitesi Eğitim Fakültesi Dergisi (MAKÜ) (elektronik), no.40, pp.51-69, 2016 (Other Refereed National Journals)

Investigation of High School Students’ Internet Addiction inThe Light of Various Variables

Mersin Üniversitesi Eğitim Fakültesi Dergisi, vol.12, no.3, pp.917-931, 2016 (Refereed Journals of Other Institutions)

Bilişim Teknolojileri Öğretmen Adaylarının Bölümlerine Yönelik Algısı ODTÜ BÖTE Örneği

Ahi Evran Üniversitesi Kırşehir Eğitim Fakültesi Dergisi, vol.17, no.1, pp.439-459, 2016 (Refereed Journals of Other Institutions)

Working with multicultural virtual teams critical factors for facilitation satisfaction and success

Smart Learning Environments, vol.2, no.1, pp.1-16, 2015 (Refereed Journals of Other Institutions) Creative Commons License

User Satisfaction Evaluation of an Educational Website

The Turkish Online Journal of Educational Technology, vol.4, no.1, pp.85-92, 2005 (Refereed Journals of Other Institutions)

Refereed Congress / Symposium Publications in Proceedings

Gameful Design

017 AECT International Convention LEADING LEARNING for CHANGE, 6 - 11 November 2017

The Effects Of Pair-Programming On Performance In A Game Programming Course

5th International Instructional Technologies Teacher Education Symposium, İzmir, Turkey, 11 - 13 October 2017, pp.397

Personalization of a Theoretical Course in Extracurricular Activities

SITE–Society for Information Technology and Teacher Education, Austin, United States Of America, 5 - 09 March 2017, pp.1467-1472

Use of Large Multi Touch Interfaces A Research on Usability and Design Aspects

Software and Emerging Technologies for Education, Culture,Entertainment, and Commerce ( SETECEC 2016 ):New Directions in Multimedia Mobile Computing, Social Networks,Human-Computer Interaction and Communicability, 29 - 31 March 2016

An Evaluation Study of a Classroom Management System Usability and Teacher Experiences and Evaluations

Society for Information Technology & Teacher Education International Conference, Savannakhét, Laos, 21 March 2016

Investigation of the Emotions Pre service Teachers Feel with regard to Web 2 0 Tools

10th International Computer and Instructional Technologies Symposium (ICITS), 16 - 18 May 2016

Social Media for academics: motivation killer or booster?

14th IEEE International Conference on Advanced Learning Technologies (ICALT) - Advanced Technologies for Supporting Open Access to Formal and Informal Learning, Athens, Greece, 7 - 10 July 2014, pp.480-481 identifier identifier

Innovative Educational Technology for Special Education and Usability Issues

3rd International Conference on Design, User Experience, and Usability (DUXU), Heraklion, Greece, 22 - 27 June 2014, vol.8519, pp.155-163 identifier

How visualization types affect learning processes in multimedia learning?

International Conferences on Interfaces and Human Computer Interaction 2014, Game and Entertainment Technologies 2014 and Computer Graphics, Visualization, Computer Vision and Image Processing 2014, Lisbon, Portugal, 15 - 19 July 2014, pp.99-106 identifier

THE PERCEPTION OF PRESERVICE ICT TEACHERS ABOUT USING DIGITAL GAMES IN EDUCATIONAL SETTINGS

4th International Conference on Education and New Learning Technologies (EDULEARN), Barcelona, Spain, 2 - 04 July 2012, pp.6768-6773 identifier

A PHENOMENOLOGICAL INVESTIGATION OF PRESCHOOLERS' EXPERIENCES IN READING AN E-BOOK

4th International Conference on Education and New Learning Technologies (EDULEARN), Barcelona, Spain, 2 - 04 July 2012, pp.6785-6790 identifier

IT TEACHERS' PERCEPTION ABOUT USING GAMES IN EDUCATION

4th International Conference of Education, Research and Innovation (ICERI), Madrid, Spain, 14 - 16 November 2011, pp.6390-6393 identifier

Development of an Interactive Web-Based Diabetes Self-Management and Social Networking Tool

70th Annual Meeting of the American-Diabetes-Association, Florida, United States Of America, 25 - 29 June 2010, vol.59 identifier

Books & Book Chapters

Use of Large Multi-Touch Interfaces: A Research on Usability and Design Aspects

in: Optimizing Human-Computer Interaction With Emerging Technologies, Cipolla-Ficarra Francisco, Editor, IGI Global, pp.332-342, 2017

Bringing Affect to Human Computer Interaction

in: Affective Computing and Interaction Psychological Cognitive and Neuroscientific Perspectives, Didem Gökçay, YILDIRIM Gülsen, Editor, INFORMATION SCIENCE REFERENCE, pp.308-324, 2011

Games and Simulations: A New Approach in Education?

in: Games and Simulations in Online Learning Research and Development Frameworks, Gibson David, Aldrich Clark, Prensky Marc, Editor, Information Science Publishing, pp.1-20, 2007

An instructional design/development model for the creation of game-like learning environments: The FIDGE model.

in: Affective and Emotional Aspects of Human Computer Interaction Game Based and Innovative Learning, PIVEC MAYA, Editor, IOS Press , pp.93-112, 2006